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AI Insights · Timothy · October 2022

Top 5 Educational Games on Android in France: Q3 2022 Performance Insights

Explore the performance of the top 5 educational games on the Android platform in France during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Educational Games on Android in France: Q3 2022 Performance Insights

In Q3 2022, the top 5 educational games on the Android platform in France demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.

Simon and Friends from TapTapTales saw fluctuating weekly downloads, peaking at around 4.3K in mid-July. Weekly revenue for the app varied, reaching a high of approximately $34 in the last week of July. The number of weekly active users showed a slight decline from 6.6K to 5.9K throughout the quarter.

Holy Owly - languages for kids by KidsMBA experienced significant growth in both downloads and revenue. Weekly downloads surged from 430 in late June to a peak of around 5.5K in early September. The app's revenue also saw a notable increase, reaching approximately $1.4K in the third week of September.

Times Table - Learn Math from BrainSoft Apps showed a steady increase in weekly downloads, with numbers rising from 1.6K in early August to around 4.2K by the end of the month. Weekly revenue remained relatively stable, hovering between $6 and $16 throughout the quarter. Active users started at 8.1K in late June, then dropped to about 3.4K in early August before climbing back up to around 4.3K by the end of September.

Baby Games: Piano & Baby Phone by RV AppStudios saw a notable increase in weekly downloads from 862 in late June to a peak of around 3.4K in late July. The number of weekly active users followed a similar trend, starting at 3.9K and peaking at approximately 8.3K by the end of September.

Montessori Preschool, kids 3-7 from EDOKI ACADEMY maintained consistent performance with weekly downloads increasing from 2.1K in late June to around 3K by the end of September. The app's revenue showed stability, ranging between $1.4K and $1.9K throughout the quarter. Weekly active users saw a gradual rise from 5K in late June to approximately 5.9K by the end of September.

For more detailed insights and data on the performance of these and other educational apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022